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Virtual Reality

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About-sites.com on 2006 : Virtual Reality

  • Companies (50)
  • Conferences (9)
  • Haptics (16)
  •  
  • Hardware (21)
  • Human Interaction (31)
  • Multi-User Systems (141)
  •  
  • QTVR and Pre-rendered VR (128)
  • Research Projects (17)
  • Software (16)

  •   12 pages found in Virtual Reality:

    Scientific American: Augmented Reality: A New Way of Seeing - Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner
    http://www.scientificamerican.com/article.cfm?id=augmented-reality-a-new-w

    Electric Poetic Space: Full Sensory Immersion - Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation.
    http://www.spark-online.com/march00/discourse/lauria.html

    Virtual Terrain Project - Aims to foster the creation of tools for easily constructing any part of the real world in interactive 3D.
    http://www.vterrain.org/

    e3D News - Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web.
    http://www.e3dnews.com

    Ugotrade: virtual realties in world 2.0 - How virtual realities and 2.0 thinking, are making a better world.
    http://www.ugotrade.com

    Lisboa Virtual - This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999.
    http://rnbc.dyndns.org/lisboa-virtual/

    Jerry Isdae's VR Page - Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles.
    http://vr.isdale.com

    Journal of Virtual Reality and Broadcasting - An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting.
    http://www.jvrb.org

    How Stuff Works: How Augmented Reality Will Work - Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
    http://www.howstuffworks.com/augmented-reality.htm

    Virtual Reality Resources - Provides information on all aspects of virtual reality, 3D computer graphics and real-time simulation technologies.
    http://vresources.org/

    Virtual Worldlets Network - Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.
    http://www.virtualworldlets.net

    Sci.virtual-worlds - Includes frequently asked questions and related publications.
    http://www.hitl.washington.edu/scivw/index.html




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